Saturday, April 9, 2011

Why More Cores Matter

More cores deliver the kind of performance you need to run multiple virtual machines, handle demanding databases, or tackle high-performance computing (HPC) applications.

Got cores? Then you can also benefit from more memory channels. More channels allow you to bring in large blocks of data for processing and analysis, and allow the processor to access data directly from memory, which is far faster than pulling data from hard drives.
When you combine more cores and more memory channels, you can run applications or workloads more efficiently. In short, you can run more virtual machines (VMs) or more robust VMs, because you can allocate more physical memory to a VM, reducing the need to swap data in and out of memory, and leaving more time for processing instructions.

Violent games linked to lowered sympathy in kids - Study

Simmons College researcher finds children exposed to more violent games for longer periods of time less able to sympathize with others.


While a host of research into the effects of violent games on children have focused on whether or not the exposure makes the kids more aggressive themselves, a new study published in the Journal of Children and Media took a different tack. In a survey of 166 Boston, MA, and southern New Hampshire schoolchildren, Simmons College professors Edward T. Vieira and Marina Krcmar examined the relationship between violent games and kids' attitudes toward violence.



The pair surveyed the kids (aged 7 to 15) about their favorite games and how many hours they played a week and then asked them questions to gauge their ability to sympathize with others, to see things from a different person's perspective, and whether they saw violence as an appropriate response in situations where it would be deemed justified (violence in retaliation to harm done or for protection) or unjustified. Among the games deemed violent and listed as kids' favorites were Call of Duty, Grand Theft Auto, Counter-Strike, Mortal Kombat: Deception, and World of Warcraft.
"To make a judgment about violence, at least two skills are necessary," the paper explains. "First, a child must be able to imagine the point-of-view of both parties in the aggressive conflict. Second, he/she should be able to feel some sympathy or imagine some sympathy towards each party. Only at this point can a moral judgment be appropriately made."
The researchers found that children with more exposure to violent games were less able to sympathize with others. The study also found that violent-game players tended to have different perceptions on whether justified violent acts were permissible, though there was no discernable association for unjustified violent acts.
"Those who play more violent video games perceive violence in the name of retaliation and self-protection as more justified, much like the view of violence presented in video games," according to the paper.
Interestingly, children with less ability to sympathize were more likely to accept unjustified violence but showed no significant deviation when it came to acceptance of justified violence.
When asked about that finding, Vieira told GameSpot, "Exposure to violent video games is directly associated with justified violence. Therefore, there are cases where violence is justified such as self-defense or defending loved ones. One might have a 'normal' ability to empathize, for example, and see some types of violence as acceptable. We could apply this to societal issues such as capital punishment and wars.
"On the other hand, the study suggests that children who are heavy violent gamers are associated with less perspective-taking (empathy ability), and less perspective-taking predicts gratuitous violence (unjustified) as acceptable. This appears to make sense, because it suggests that there is no 'reason' for the violence; it is done for its own sake or some emotional motive. It intimates that the unjustified condition requires other factors such as perspective-taking. Therefore, the unjustified condition does involve gaming exposure, but gaming exposure mediated by the cognitive ability to perspective-take."
The paper notes a few limitations of the research, including the small sample size. Additionally, the researchers pointed to a previous study that suggested the amount of time spent gaming may have negative effects even apart from violent content, so it's difficult to say whether the type of content or the amount of exposure is more impactful. Tying into that was the study's method of calculating game violence, which was based solely on Entertainment Software Rating Board ratings. The professors suggested that basing such a metric on other ratings systems instead of ESRB categories may be a more effective way of gauging the level of violence.
Perhaps this is true.  I have seen this first hand.  The child plays a FPS, they have been sitting in front of the television for an hour or so, they mind being stimulated by the explosions, the shooting, the soldiers yelling, etc.  Then the mother comes upstairs and ask their child to perform a small task (some chores), and the child snaps at their mother and acts really vile.
Some kids this does not effect them, but for a lot of others, it does.  What does everyone think?

Friday, April 8, 2011

The Story Behind Duke Nukem

For the people who like Duke Nukem and want to see where he came from, check out the video below.

Duke Nukem is a fictional character and action hero who has been the protagonist in over a dozen video games.
The character first appeared in the 1991 video game Duke Nukem (also temporarily known as "Duke Nukum") developed by Apogee Software. He has since starred in multiple sequels developed by 3D Realms, and presently by Gearbox Software who have since bought the rights to Duke Nukem and own the intellectual property. The character was created by video game developers Todd Replogle, Jim Norwood, George Broussard, and Scott Miller of Apogee Software. The character was redesigned into the present tough guy incarnation by George Broussard and Allen Blum for the 1996 game Duke Nukem 3D. In the dozen or so Duke Nukem games since Duke Nukem 3D, this incarnation of the character has been constant, and voiced by voice actor Jon St. John. A sequel to Duke Nukem 3D, Duke Nukem Forever, had been indevelopment hell since at least 1997. The game is scheduled to be released in the US on June 14th 2011 and worldwide on June 10th 2011.
Click the box and the movie will play.

Battlefield 3 Designed to Take Down Call of Duty

Electronic Arts is setting the bar high for Battlefield 3. 

Speaking during the Ad Age Digital Conference in New York City today, CEO John Riccitiello confirm it will launch Battlefield 3 in November of this year and said the publisher has rival Activision's Call of Duty series in its sights. 

"This November, we're launching Battlefield 3. It's going up against the next Call of Duty, which is presently the #1 game in the game industry," he said. "A game that last year did $400 million dollars in revenue on day one. [Battlefield 3] is designed to take that game down." 


Riccitiello later compared this holiday's battle between the two games to the Red Sox/Yankees rivalry in baseball and said gamers can expect to see massive advertising campaigns for both titles. 

"There will be a couple hundred million dollars of marketing against these two products going head to head. We think we have the better product," Riccitiello added. 

EA Games president Frank Gibeau echoed similar comments during GDC last month when he told us: "Everybody loves a heavyweight fight, and that's what this is going to be. We're here to compete." 



----


I just hope that DICE knows better and doesn't cater to the Call of Duty fans rather than their loyal Battlefield fans.  Like I've stated in other post, I have a veteran statues of 10.  To get a statues of 1, you need at least two games, so that means I own 12 Battlefield games (including expansions).  So I hope they give us the best Battlefield experience.


I just don't want to see the Call of Duty kiddies come to what seems to be a more mature game, a lot more tactical and just overall better and ruin it.  

Today I was playing a match and this rank 4 had the UMP-SA and the updated camo and wouldn't move from his corner.  Luckily I don't play the game without friends, so I told his location and we took care of him. I looked at his profile and sure enough, he was a hardcore Call of Duty fan trying to use his shit tactics in this game.    It's so much fun to WTF PWN Call of Duty n00bs.  They moan, bitch and cry saying the game is laggy when DICE has dedicated servers. 



They just can't aim.

Thursday, April 7, 2011

Macarron... Chacarron Macarron!

This is probably one of the funniest things I've seen in long long while.


Sony acknowledges possible denial-of-service attack

Over the weekend, it appeared as if Sony had attracted a powerful antagonist. Anonymous, the "hacktivist" group associated with temporarily bringing down high-profile websites such as Amazon.com and Paypal, announced its intention to exact retribution on Sony over what it deemed to be unjustified legal proceedings against George Hotz and others who released a master key for the PlayStation 3.
Shortly after the announcement, users began reporting server instability for the PlayStation Network and site outages for PlayStation.com and the PlayStation Blog. Today, Sony acknowledged these technical issues, indicating that these problems may indeed be due to an attack on its systems.
"We are currently investigating [the network instability], including the possibility of targeted behavior of an outside party," a Sony representative told GameSpot. "If this is indeed caused by such act, we want to once again thank our customers who have borne the brunt of the attack through interrupted service. Our engineers are working to restore and maintain the services, and we appreciate our customers' continued support. "
The good news for PS3 owners is that it appears as if Anonymous will be backing off its hostilities. An update to the loose-knit organization's website claims it would no longer be directing its efforts at bringing down services such as the PlayStation Network.
"Anonymous is not attacking the PSN at this time," the update reads. "Sony's official position is that the PSN is undergoing maintenance. We realize that targeting the PSN is not a good idea. We have therefore temporarily suspended our action, until a method is found that will not severely impact Sony customers."
"Anonymous is on your side, standing up for your rights," the message continues. "We are not aiming to attack customers of Sony. This attack is aimed solely at Sony, and we will try our best to not affect the gamers, as this would defeat the purpose of our actions. If we did inconvenience users, please know that this was not our goal."
The group went on to note that its campaign against Sony will continue "until we are satisfied with the outcome."

Anonymous: Message To Sony



Update 2: Sony said today it is now investigating the cause of these outages: "We are currently investigating, including the possibility of targeted behavior of an outside party. If this is indeed caused by such an act, we want to once again thank our customers who have borne the brunt of the attack through interrupted service. Our engineers are working to restore and maintain the services, and we appreciate our customers' continued support."

Update 1: Patrick Seybold, Sr. Director of Corporate Communications & Social Media at SCEA, posted a noticed on the PlayStation Blog tonight saying: "We're aware that some of you have been experiencing intermittent service on PSN today. We're working on finding a solution, and will report back here as soon as it's resolved."

Original Story: Noted hacker group Anonymous issued a threat to Sony this morning saying it would attack its web domains in response to the company taking legal action over George Hotz and others over breaking the PlayStation 3's security.

The group issued a press release on its website, telling Sony: "You have victimized your own customers merely for possessing and sharing information, and continue to target those who seek this information. In doing so you have violated the privacy of thousands of innocent people who only sought the free distribution of information." The group also posted a video threat on YouTube, which is embedded below.

Soon afterwards, Sony said on its Twitter account that PSN is currently "undergoing sporadic maintenance" and that access to the PSN "may be interrupted throughout the day." Additionally, the PlayStation Blog and the official PlayStation website have since been loading slowly or not at all.


SCEA has yet to officially confirm these issues are due to a cyber attack. We'll update this story if the company releases a statement.


All I have to say about this is "HA HA".  At least the XBOX 360 isn't this bad right now.  The almighty PS3 is under hardcore attacks and we don't know how long this will last.

Wednesday, April 6, 2011

ISSA Fitness Trainer

I know this is a bit off topic, but I would like to extend my knowledge to everyone.  I am a certified ISSA fitness trainer.  Back in 2008 I was 245lbs, 6'3".  I had enough of being overweight.  In one year I lost 70lbs.  Today I am a healthy 200lbs with a muscular body and trained in fitness.

If anyone wants any advice, help, nutritional help or anything fitness related, drop me a message.

Be well.

Matthew

Crysis 2: Playstation 3 Vs. Xbox 360 Side by Side Graphics Comparison (HD)

Here's a clip of Crysis 2 side-by-side comparison. From what I can tell, the game looks darker on the XBOX 360.  Seems like contrast and the blacks seem blacker, which helps give the game a truer feeling.  The shadows also seems better on the XBOX as well.

I hear the textures on the PS3 are sharper, but there's been report that the PS3 has framerate issues (like it does quite often).

The water seems to look a bit more realistic for the PS3, and has a bit of murkyness.  Like someone kicked up some dirt at the bottom of the water, but for some reason, I like the look of the XBOX 360's water.

Let me know what everyone thinks.  I would love to hear everyone's opinion.  Regardless whichever system you play on, they both look amazing.



Brink - Ready and Able Trailer [HD]

Here's the newest video for Brink. Enjoy. Are you Ready and Able? I am. :D