Saturday, April 2, 2011

Rift: 28 Days Later

 How to waste 4,750 years in a single month.

Trion Worlds' Rift had one of the smoothest launches in MMO history. The servers ran smoothly, there were very few bugs, and the game was actually pretty decent. Naturally, this resulted in hundreds of thousands of people gluing themselves to their monitors, exploring Rift's world of Telara. In just the first 28 days following Rift's launch on February 24, the playerbase has racked up some crazy numbers. How crazy? See below



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